Modding End State

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Lego
Posts: 10
Joined: Mon May 30, 2016 9:59 pm

Modding End State

Postby Lego » Thu Jun 02, 2016 3:07 pm

I know its early, but i have to ask it.
Will you fully support modding and to wich degree?

Im very curious, recent titles with unity engine (ja flashback for ex) were very hard and unhandy to mod.

Would be great you could share some thoughts about it.
hencha
Site Admin
Posts: 41
Joined: Wed Mar 30, 2016 2:23 pm

Re: Modding End State

Postby hencha » Tue Jun 07, 2016 10:26 am

Lego wrote:I know its early, but i have to ask it.
Will you fully support modding and to wich degree?

Im very curious, recent titles with unity engine (ja flashback for ex) were very hard and unhandy to mod.

Would be great you could share some thoughts about it.


It's too early to say. We have to prioritize, and priority number one is to get the game "ready" in a state that it can be sold.
End State developer
DustyTheEngineer
Posts: 1
Joined: Tue Aug 02, 2016 9:07 am

Re: Modding End State

Postby DustyTheEngineer » Tue Aug 02, 2016 9:51 am

on an unrelated note, will there be a non-lethal option? If any are planned, what sort will there be?
hencha
Site Admin
Posts: 41
Joined: Wed Mar 30, 2016 2:23 pm

Re: Modding End State

Postby hencha » Wed Aug 03, 2016 8:42 am

DustyTheEngineer wrote:on an unrelated note, will there be a non-lethal option? If any are planned, what sort will there be?


You mean like knocking out enemies without killing them? Not at this point.
End State developer

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